Infinity Ring is a web based episodic adventure created in Unity. In the game, players travel around the world in different time periods to ensure the integrity of history. 

IR was the first property at Scholastic that I was given complete leadership on. I was responsible for delivering 4 of the 7 episodes remaining in the series.
 

My largest accomplishment on this series was taking the cost per episode produced down by 60% once I assumed leadership. I learned a lot about Unity durning this project, allowing me to control costs very effectively.  

 

 

 

 

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